CS 3220 A (CRN: 10129)
Computer Science: Computer Architecture
3 Credit Hours
For crosslists see: CMPE 3220 A
About CS 3220 A
Architecture of computing systems. Control unit logic, input/output processors and devices, asynchronous processing, concurrency, parallelism, and memory hierarchies. Credit not awarded for both CS 3220 and CS 5220. Cross-listed with: CMPE 3220. Prerequisite: CMPE 2210 or CS 2210.
Notes
Prereqs enforced by the system: CS 2210 or CMPE 2210; Open to Degree and PACE students; Cross-listed with CMPE 3220 A; Co-located with CS 5220 A and CMPE 5220A; Total combined enrollment: 35
Section Description
CS 3220 will provide a thorough and sophisticated examination of various hardware aspects of modern computers, including: virtual memory; instruction-set architectures; instruction-level parallelism through pipelining; caches and cache coherence; threads; vector processors; GPUs and the CUDA platform; and quantum computing if time allows.
Section Expectation
Students will do written exercises; create software programs that explore different areas of computer hardware; write short assembly-language programs; and write CUDA programs to learn and apply concepts of GPU-based software development. Students will have the option of using a system in the Deep Green Cluster of the Vermont Advanced Computing Core for the GPU-based development.
Evaluation
Student grades will be based on the exams, the written assignments, the programming projects, and attendance.
Important Dates
Note: These dates may not be accurate for select courses during the Summer Session.
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